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There was also the option to play on 'Slog Mode' difficulty, which effectively meant that every ball you hit went for a six, and that virtually all of your deliveries smashed the opposition's stumps in half. Although it was most bizarre to have Aggers commentating on live television coverage of the "Birth of The Ashes" Test – a nineteenth-century contest – it was still great to learn about the history of the game through such a niche medium. The latter was perhaps the most compelling as gamers aimed to retell, or rewrite, the history of cricket.
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"It truly was a commentary team to behold one that puts TMS, Sky Sports, and Channel 5 to shame."Īdditionally, there was double wicket – quick matches between two and ten overs – World XI series – where players could take on every international side on the planet – and classic matches. You could even create and develop your own players. Players could also compete in the 2003 World Cup – a tournament remembered for walkovers and Shane Warne's urine – and customisable Test matches. The contest, which took place in England, featured the United States – who scored just 65 against an Australian attack which included Brett Lee, Glenn McGrath and Jason Gillespie – Kenya and Zimbabwe, and was won by Lara’s West Indies side. The focal point was the 2004 Champions Trophy - the fourth edition of the now defunct tournament. It truly was a commentary team to behold one that puts TMS, Sky Sports, and Channel 5 to shame, not to mention other video games.Ĭomplementing the vocals was the enthralling game modes. "This one though, was different – it had a charm, an appeal that so many of its competitors lacked."Īdding to the entertainment was Ian Bishop – one of the most famous voices in global cricket – and the late Tony Greig, who despite being famed for it, did not pull out his car keys for a virtual pitch report. Although this tended to be virtually the same every match, it did not matter – it was just pleasant to get that detail. Sitting in the other commentary chair was Bill Lawry, who gave you a lovely pitch report.
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When Gower was not available, Jonathan Agnew was there to promise us those few empty seats around the visibly full ground will fill up as the day progressed. It was there where you were welcomed by the soothing and reassuring voice of David Gower a sound that would surely calm the most stressful environments down. After the game loaded and the rays of the pixelated sun descended upon the outfield, the camera panned towards the captains in the middle. This one though, was different – it had a charm, an appeal that so many of its competitors lacked.įirstly, the commentary was glorious. In an ever-growing industry, the overwhelming majority of them have failed to compete with the likes of FIFA, Call of Duty and Grand Theft Auto. Since the dawn of the console, cricket titles have struggled to capture the public’s imagination. Pre-loaded with a plethora of international sides and famous stadiums from all over the globe such as the MCG, Old Trafford and Newlands, cricket-loving gamers had the opportunity to enjoy the very best the sport had to offer from the comfort of their bedroom.Īlthough it had a prequel and a sequel, there was something special about BL05. The truth is there are many reasons why young adults love cricket – and one such reason is a certain video game that’s now more than 13 years old.īrian Lara International Cricket 2005 – or Ricky Ponting International Cricket if you are an Aussie – was released by Codemasters in July 2005 just in time for the Ashes. Is it because of great players like Murali, AB and KP? Or is it due to the countless hours spent bowling at bins for makeshift stumps? Maybe. Many young people in their twenties can look back on their short lives and figure out exactly why they love cricket.